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	<channel>
		<title><![CDATA[ - All Forums]]></title>
		<link>http://aruantec.ngemu.com/forums/</link>
		<description><![CDATA[ - http://aruantec.ngemu.com/forums]]></description>
		<pubDate>Sat, 07 Nov 2009 05:53:54 -0800</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[No one can see me constantly?]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=38</link>
			<pubDate>Sat, 07 Nov 2009 01:14:37 -0800</pubDate>
			<dc:creator>stuartjems</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=38</guid>
			<description><![CDATA[Hey No one can see me constantly?<br />
<br />
<br />
<img src="http://www.wayodd.com/funny-pictures2/funny-pictures-trippy-asian-woman-0Xs.jpg" border="0" alt="[Image: funny-pictures-trippy-asian-woman-0Xs.jpg&#93;" />]]></description>
			<content:encoded><![CDATA[Hey No one can see me constantly?<br />
<br />
<br />
<img src="http://www.wayodd.com/funny-pictures2/funny-pictures-trippy-asian-woman-0Xs.jpg" border="0" alt="[Image: funny-pictures-trippy-asian-woman-0Xs.jpg]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New guy!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=37</link>
			<pubDate>Fri, 06 Nov 2009 01:30:16 -0800</pubDate>
			<dc:creator>stuartjems</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=37</guid>
			<description><![CDATA[Hey guys,<br />
I just joined these forums and would like to take the time to let you know a little bit about me. I'm jems , 22 years of age from Birmingham. <br />
Glad to join here and I am hoping to make some wonderful friends along the way.<br />
I like forum discussion because here I can share my views and ideas to others.<br />
Hope to have a great time here. Nice to meet you all.]]></description>
			<content:encoded><![CDATA[Hey guys,<br />
I just joined these forums and would like to take the time to let you know a little bit about me. I'm jems , 22 years of age from Birmingham. <br />
Glad to join here and I am hoping to make some wonderful friends along the way.<br />
I like forum discussion because here I can share my views and ideas to others.<br />
Hope to have a great time here. Nice to meet you all.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The forum has moved!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=36</link>
			<pubDate>Mon, 06 Jul 2009 10:05:13 -0700</pubDate>
			<dc:creator>Xtreme2damax</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=36</guid>
			<description><![CDATA[Due to some circumstances and difficulties with the current hosting of the project which shall remain unmentioned, the @ruantec AES forum has moved and is now located here:<br />
<br />
<a href="http://aruantec.xtemu.com/forum/index.php" target="_blank">http://aruantec.xtemu.com/forum/index.php</a><br />
<br />
If you have any questions pertaining to AES or have a support inquiry, it is advised that you post at the new location of the forum if you don't want you inquiries to go unnoticed or ignored.]]></description>
			<content:encoded><![CDATA[Due to some circumstances and difficulties with the current hosting of the project which shall remain unmentioned, the @ruantec AES forum has moved and is now located here:<br />
<br />
<a href="http://aruantec.xtemu.com/forum/index.php" target="_blank">http://aruantec.xtemu.com/forum/index.php</a><br />
<br />
If you have any questions pertaining to AES or have a support inquiry, it is advised that you post at the new location of the forum if you don't want you inquiries to go unnoticed or ignored.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing Read Me]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=35</link>
			<pubDate>Thu, 26 Mar 2009 14:04:41 -0700</pubDate>
			<dc:creator>BaG_2.0</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=35</guid>
			<description><![CDATA[I'm not sure where to post this, but I can't find the read me anywhere, and I'm sure that most of my questions will be answered by it, but I've downloaded it 2 times and it's just not there.<br />
<br />
Please help.]]></description>
			<content:encoded><![CDATA[I'm not sure where to post this, but I can't find the read me anywhere, and I'm sure that most of my questions will be answered by it, but I've downloaded it 2 times and it's just not there.<br />
<br />
Please help.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Introduce Yourself]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=34</link>
			<pubDate>Mon, 09 Feb 2009 16:28:09 -0800</pubDate>
			<dc:creator>Loaded</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=34</guid>
			<description><![CDATA[Hello people, i thought it might be nice to have a thread where the members can introduce themselves.<br />
Loaded here,37 from the UK,member of UG and former member on BG.<br />
I'm still actively involved  in a wide range of sites and activities , but my first loves for my freetime are gaming and emulation.<br />
Glad to be here and i'm very interested in seeing how your projects evolve.]]></description>
			<content:encoded><![CDATA[Hello people, i thought it might be nice to have a thread where the members can introduce themselves.<br />
Loaded here,37 from the UK,member of UG and former member on BG.<br />
I'm still actively involved  in a wide range of sites and activities , but my first loves for my freetime are gaming and emulation.<br />
Glad to be here and i'm very interested in seeing how your projects evolve.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I'm back]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=33</link>
			<pubDate>Mon, 02 Feb 2009 14:56:57 -0800</pubDate>
			<dc:creator>Xtreme2damax</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=33</guid>
			<description><![CDATA[Sorry guys, I haven't been spending much time at many of the sites I usually visit, I attribute this to not feeling well lately, being busy with other things.<br />
<br />
I'm also registered at a million in one different forums but can't find the time to dedicate to each one. I haven't really been on the VBA-M forum..<br />
<br />
I was also given a mod position at a webmaster forum I haven't visited in ages, not because I'm not interested but because I didn't have the time or didn't feel like visiting it lately..<br />
<br />
So I'm sorry for my latent absence and will try to be more active around here. <img src="http://aruantec.ngemu.com/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Sorry guys, I haven't been spending much time at many of the sites I usually visit, I attribute this to not feeling well lately, being busy with other things.<br />
<br />
I'm also registered at a million in one different forums but can't find the time to dedicate to each one. I haven't really been on the VBA-M forum..<br />
<br />
I was also given a mod position at a webmaster forum I haven't visited in ages, not because I'm not interested but because I didn't have the time or didn't feel like visiting it lately..<br />
<br />
So I'm sorry for my latent absence and will try to be more active around here. <img src="http://aruantec.ngemu.com/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What about a faq section]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=32</link>
			<pubDate>Sun, 04 Jan 2009 00:03:21 -0800</pubDate>
			<dc:creator>Darkdragon5325</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=32</guid>
			<description><![CDATA[I don't know about anyone else but I've been trying to figure out how to work this thing it looks really kool but how do i install my emulators? Where do the roms and isos go? How do I close the program without using task manager (lol)? this is just some of my many questions and i can't seem to find any instructions on how to use this. please help]]></description>
			<content:encoded><![CDATA[I don't know about anyone else but I've been trying to figure out how to work this thing it looks really kool but how do i install my emulators? Where do the roms and isos go? How do I close the program without using task manager (lol)? this is just some of my many questions and i can't seem to find any instructions on how to use this. please help]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[dolphin emulator crashes]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=31</link>
			<pubDate>Tue, 02 Dec 2008 10:45:34 -0800</pubDate>
			<dc:creator>justspyin</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=31</guid>
			<description><![CDATA[OK, it works with dolphin v102. But it is extremely slow, my comp is a new computer, but im not sure if it is the computer. Well, i was wondering if someone could help me, i can send my computer information to you, i just want to play pickmin, and luigis mansion.<br />
<br />
Thanks very much <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[OK, it works with dolphin v102. But it is extremely slow, my comp is a new computer, but im not sure if it is the computer. Well, i was wondering if someone could help me, i can send my computer information to you, i just want to play pickmin, and luigis mansion.<br />
<br />
Thanks very much <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Im_Back]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=30</link>
			<pubDate>Tue, 18 Nov 2008 22:17:08 -0800</pubDate>
			<dc:creator>FrenchPaul</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=30</guid>
			<description><![CDATA[So, What hapenned with the other studants on the C# Class?]]></description>
			<content:encoded><![CDATA[So, What hapenned with the other studants on the C# Class?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dolphin emulator wont start]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=29</link>
			<pubDate>Sun, 16 Nov 2008 21:39:04 -0800</pubDate>
			<dc:creator>Askavenger</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=29</guid>
			<description><![CDATA[I can't load any of my gamecube iso's. I even changed the path of Dolphin in the settings configuration file of @ES and it still doesn't load dolphin. What am I doing wrong?]]></description>
			<content:encoded><![CDATA[I can't load any of my gamecube iso's. I even changed the path of Dolphin in the settings configuration file of @ES and it still doesn't load dolphin. What am I doing wrong?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Size of Game Covers]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=28</link>
			<pubDate>Sun, 16 Nov 2008 21:29:27 -0800</pubDate>
			<dc:creator>Askavenger</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=28</guid>
			<description><![CDATA[I think this has been suggested before. It would be nice to have different sizes for the game covers. For example, the game covers for Nintendo Gamecube look weird because by default @ES has a square icon for all the consoles. In future releases I would like to see each console having its own specific icon width and height. Look at my attachment for an example of how odd they look.]]></description>
			<content:encoded><![CDATA[I think this has been suggested before. It would be nice to have different sizes for the game covers. For example, the game covers for Nintendo Gamecube look weird because by default @ES has a square icon for all the consoles. In future releases I would like to see each console having its own specific icon width and height. Look at my attachment for an example of how odd they look.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[@ES Beta7 Released!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=27</link>
			<pubDate>Sun, 16 Nov 2008 15:36:42 -0800</pubDate>
			<dc:creator>@ruantec</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=27</guid>
			<description><![CDATA[Hi everyone!<br />
<br />
Since am about to move to a new place in one week am not sure how long i´ll stay without internet connection nor how much time i´ll have to work on @ES plus since am planning to re-write the hole thing after Beta7 i thought not to waste more time in the actual code and the latest build.<br />
<br />
Beta 7 Changes:<br />
<br />
*Slider bug is definitelly fixed(i thought it was fixed in the last Beta but then i found out it was buggy).<br />
*search functionality(Press CTRL+S to open the layer, type the text to search and if is the correct one just press ESC to close otherwise press ENTER to jump to the next match).<br />
*Search-on-key(Press a key on your keyboard to jump to the next cover starting with the key pressed).<br />
*fixed lots of bugs that caused @ES to crash.<br />
*Console selection menu re-designed(Coverflow).<br />
*Remotejoy support(configure Remotejoy when asked or in the settings file and click the last icon of the main menu).<br />
 Note: Remotejoy menu is called by pressing ESC.. in order to close the Remotejoy layer just press ALT + ESC <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
*Folder scanning function re-written! select single/multiple folder(s) and drop them to the albums layer, each folder will turn into an album if it contains at least a valid file.<br />
<br />
*ePSXe is set as Standard emulator in the PSX section<br />
*Daemon-Tools removed(ePSXe doesn´t need daemon-tools anymore but is still required for SSF)<br />
*Naomi support.<br />
*Dolphin Betas support.<br />
*Wii section added and supported.<br />
*Listview mode complete but not implemented yet(am still working on it and it needs some changes in order to be added correctly.. eventhough i´ve added a preview under the "Settings" icon so press this icon after you have some albums added <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /> and press ESC to exit.)<br />
*New standard skin "Iphone - Reloaded" made by me <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
<br />
Known issues:<br />
*ePSXe(still a pain for me <img src="http://aruantec.ngemu.com/forums/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />) doesn´t get back to normal after you switch to fullscreen.<br />
*sometimes(rarely) some covers aren´t displayed(wait few secs after you load albums/roms to avoid that bug)<br />
<br />
<br />
Todo:<br />
*Listview mode implementation.<br />
*Gamepad implementation for use with emulators that use the keyboard only.<br />
*Finger-Tracking(control @ES/games with your hands/fingers using a sensor or just a simple webcam).<br />
*Better Video menu/display.<br />
*Better Audio List/management.<br />
*@ES screen/skin Sizes.<br />
<br />
Grab Beta7 from <a href="http://aruantec.ngemu.com/downloads.html" target="_blank">here</a><br />
<br />
Grab Beta7 Soundtrack <a href="http://aruantec.ngemu.com/downloads.html" target="_blank">here</a> "@ES - Remix"<br />
<br />
and visit my forums <a href="http://aruantec.ngemu.com/forums" target="_blank">here </a>for more information and future updates.<br />
<br />
i hope you will enjoy this new Beta just as am doing now <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></description>
			<content:encoded><![CDATA[Hi everyone!<br />
<br />
Since am about to move to a new place in one week am not sure how long i´ll stay without internet connection nor how much time i´ll have to work on @ES plus since am planning to re-write the hole thing after Beta7 i thought not to waste more time in the actual code and the latest build.<br />
<br />
Beta 7 Changes:<br />
<br />
*Slider bug is definitelly fixed(i thought it was fixed in the last Beta but then i found out it was buggy).<br />
*search functionality(Press CTRL+S to open the layer, type the text to search and if is the correct one just press ESC to close otherwise press ENTER to jump to the next match).<br />
*Search-on-key(Press a key on your keyboard to jump to the next cover starting with the key pressed).<br />
*fixed lots of bugs that caused @ES to crash.<br />
*Console selection menu re-designed(Coverflow).<br />
*Remotejoy support(configure Remotejoy when asked or in the settings file and click the last icon of the main menu).<br />
 Note: Remotejoy menu is called by pressing ESC.. in order to close the Remotejoy layer just press ALT + ESC <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
*Folder scanning function re-written! select single/multiple folder(s) and drop them to the albums layer, each folder will turn into an album if it contains at least a valid file.<br />
<br />
*ePSXe is set as Standard emulator in the PSX section<br />
*Daemon-Tools removed(ePSXe doesn´t need daemon-tools anymore but is still required for SSF)<br />
*Naomi support.<br />
*Dolphin Betas support.<br />
*Wii section added and supported.<br />
*Listview mode complete but not implemented yet(am still working on it and it needs some changes in order to be added correctly.. eventhough i´ve added a preview under the "Settings" icon so press this icon after you have some albums added <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /> and press ESC to exit.)<br />
*New standard skin "Iphone - Reloaded" made by me <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
<br />
Known issues:<br />
*ePSXe(still a pain for me <img src="http://aruantec.ngemu.com/forums/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />) doesn´t get back to normal after you switch to fullscreen.<br />
*sometimes(rarely) some covers aren´t displayed(wait few secs after you load albums/roms to avoid that bug)<br />
<br />
<br />
Todo:<br />
*Listview mode implementation.<br />
*Gamepad implementation for use with emulators that use the keyboard only.<br />
*Finger-Tracking(control @ES/games with your hands/fingers using a sensor or just a simple webcam).<br />
*Better Video menu/display.<br />
*Better Audio List/management.<br />
*@ES screen/skin Sizes.<br />
<br />
Grab Beta7 from <a href="http://aruantec.ngemu.com/downloads.html" target="_blank">here</a><br />
<br />
Grab Beta7 Soundtrack <a href="http://aruantec.ngemu.com/downloads.html" target="_blank">here</a> "@ES - Remix"<br />
<br />
and visit my forums <a href="http://aruantec.ngemu.com/forums" target="_blank">here </a>for more information and future updates.<br />
<br />
i hope you will enjoy this new Beta just as am doing now <img src="http://aruantec.ngemu.com/forums/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hey Everyone]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=26</link>
			<pubDate>Mon, 03 Nov 2008 06:06:18 -0800</pubDate>
			<dc:creator>Hatorijr</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=26</guid>
			<description><![CDATA[i am sure some are wondering why my activity on the forums as of late has been next to none along with no updates to my c++ lessons, and the reason for that is that recently i had hurt my arm really bad so i have been limiting my use of my pc to minor things while my arm heals, i assure you i will get back to updates as soon as i possibly can, and thank you everyone for being patient ^_^.]]></description>
			<content:encoded><![CDATA[i am sure some are wondering why my activity on the forums as of late has been next to none along with no updates to my c++ lessons, and the reason for that is that recently i had hurt my arm really bad so i have been limiting my use of my pc to minor things while my arm heals, i assure you i will get back to updates as soon as i possibly can, and thank you everyone for being patient ^_^.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The End Of X-Padder!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=25</link>
			<pubDate>Sat, 01 Nov 2008 15:43:10 -0700</pubDate>
			<dc:creator>SHADOW</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=25</guid>
			<description><![CDATA[Quote is from Shumi at NGEMU![/quote&#93;<br />
<br />
<blockquote><cite>Quote:</cite>According to it's homepage development has ended and the site is up for sale.<br />
<a href="http://www.xpadder.com/" target="_blank">http://www.xpadder.com/</a><br />
<br />
For those of you who don't know what Xpadder is, it's a great little tool which allows mapping of keyboard buttons to your gamepad, it's basically a gamepad owner's best friend.<br />
<br />
The final version is v5.3<br />
There's just a bit of problem here though, most sites list the usual incomplete 500kb download as everything else whas always available from the site for those that needed it. As development has ceased however that's no longer so and the complete build is needed (37MB), so I suggest you grab the complete build from the site before the Mediafire hosting it has expires.</blockquote>
]]></description>
			<content:encoded><![CDATA[Quote is from Shumi at NGEMU![/quote]<br />
<br />
<blockquote><cite>Quote:</cite>According to it's homepage development has ended and the site is up for sale.<br />
<a href="http://www.xpadder.com/" target="_blank">http://www.xpadder.com/</a><br />
<br />
For those of you who don't know what Xpadder is, it's a great little tool which allows mapping of keyboard buttons to your gamepad, it's basically a gamepad owner's best friend.<br />
<br />
The final version is v5.3<br />
There's just a bit of problem here though, most sites list the usual incomplete 500kb download as everything else whas always available from the site for those that needed it. As development has ceased however that's no longer so and the complete build is needed (37MB), so I suggest you grab the complete build from the site before the Mediafire hosting it has expires.</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Perpetual Jokes Thread!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=24</link>
			<pubDate>Sat, 01 Nov 2008 04:19:48 -0700</pubDate>
			<dc:creator>SHADOW</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=24</guid>
			<description><![CDATA[I thought it would be a good idea to start a jokes thread for some lulz!!<br />
So I will get things started with this one!<br />
<br />
A beautiful woman walks into a doctors office and<br />
the doctor is awestruck. All his professionalism<br />
goes out the window.<br />
<br />
He tells her to take off her pants and he starts<br />
rubbing her thighs. He says "Do you know what I<br />
am doing?" She replies "Yes, checking for<br />
abnormalities."<br />
<br />
He tells her to take off her shirt and bra and<br />
he starts rubbing her breasts. He says "Do you<br />
know what I am doing now?" She replies "Yes,<br />
checking for lumps and cancer." Finally, he tells<br />
he takes off her panties, lays her on the table,<br />
gets on top of her, and starts having sex with<br />
her. He says "Do you know what I am doing now?"<br />
She replies "Yes, getting herpes. That's why I<br />
am here."]]></description>
			<content:encoded><![CDATA[I thought it would be a good idea to start a jokes thread for some lulz!!<br />
So I will get things started with this one!<br />
<br />
A beautiful woman walks into a doctors office and<br />
the doctor is awestruck. All his professionalism<br />
goes out the window.<br />
<br />
He tells her to take off her pants and he starts<br />
rubbing her thighs. He says "Do you know what I<br />
am doing?" She replies "Yes, checking for<br />
abnormalities."<br />
<br />
He tells her to take off her shirt and bra and<br />
he starts rubbing her breasts. He says "Do you<br />
know what I am doing now?" She replies "Yes,<br />
checking for lumps and cancer." Finally, he tells<br />
he takes off her panties, lays her on the table,<br />
gets on top of her, and starts having sex with<br />
her. He says "Do you know what I am doing now?"<br />
She replies "Yes, getting herpes. That's why I<br />
am here."]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Crysis: Warhead shorter than a toothpick.]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=23</link>
			<pubDate>Tue, 28 Oct 2008 17:37:47 -0700</pubDate>
			<dc:creator>Xtreme2damax</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=23</guid>
			<description><![CDATA[I played through Crysis: Warhead on my new laptop, however it seemed incredibly short.<br />
<br />
It seemed as if I just started the game, and finished in an instant. No TACGun Mini-Nuke, I did get the Plasma Cannon at the end.<br />
<br />
I was like wtf when it ended, this is all, this is the end......there has to be more to this.......<br />
<br />
I was a bit disappointed, the game was a bit fun and I was disappointed it ended so suddenly.<br />
<br />
I haven't played all the way through the original Crysis, but I sure hope it's longer than this. <img src="http://aruantec.ngemu.com/forums/images/smilies/sad.gif" style="vertical-align: middle;" border="0" alt="Sad" title="Sad" />]]></description>
			<content:encoded><![CDATA[I played through Crysis: Warhead on my new laptop, however it seemed incredibly short.<br />
<br />
It seemed as if I just started the game, and finished in an instant. No TACGun Mini-Nuke, I did get the Plasma Cannon at the end.<br />
<br />
I was like wtf when it ended, this is all, this is the end......there has to be more to this.......<br />
<br />
I was a bit disappointed, the game was a bit fun and I was disappointed it ended so suddenly.<br />
<br />
I haven't played all the way through the original Crysis, but I sure hope it's longer than this. <img src="http://aruantec.ngemu.com/forums/images/smilies/sad.gif" style="vertical-align: middle;" border="0" alt="Sad" title="Sad" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CodeWeavers gives away its crossplatform emulation applications - for one day!]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=22</link>
			<pubDate>Tue, 28 Oct 2008 07:42:31 -0700</pubDate>
			<dc:creator>Hard Core Rikki</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=22</guid>
			<description><![CDATA[Codeweaver most notably publishes <span style="font-weight: bold;"><span style="font-style: italic;">CrossOver</span></span>, and sponsors the Wine project (many big contributions to Wine come from CodeWeaver). CrossOver is especially nice for office and production working environments where Linux or Mac are used, and isnt bad at crossplatform gaming either.<br />
Now get that while it's hot.<br />
<br />
Check their site<br />
<a href="http://www.codeweavers.com/" target="_blank">http://www.codeweavers.com/</a><br />
<br />
And its application catalog here:<br />
<a href="http://www.codeweavers.com/products/" target="_blank">http://www.codeweavers.com/products/</a><br />
<br />
<br />
- <span style="font-weight: bold;">CrossOver Linux</span><br />
<a href="http://www.codeweavers.com/products/cxlinux/" target="_blank">http://www.codeweavers.com/products/cxlinux/</a><br />
CrossOver Linux allows you to install many popular Windows productivity applications, plugins and games in Linux, without needing a Microsoft Operating System license<br />
<br />
- <span style="font-weight: bold;">CrossOver Mac</span><br />
<a href="http://www.codeweavers.com/products/cxmac/" target="_blank">http://www.codeweavers.com/products/cxmac/</a><br />
CrossOver Mac allows you to install many popular Windows applications and games on your Intel OS X Mac<br />
<br />
<br />
- <span style="font-weight: bold;">CrossOver Games</span><br />
<a href="http://www.codeweavers.com/products/cxgames/" target="_blank">http://www.codeweavers.com/products/cxgames/</a><br />
With CrossOver Games, you can run many popular Windows games on your Intel OS X Mac or Linux PC. CrossOver comes with an easy to use, single click interface, which makes installing your games simple and fast. Once installed, your game integrates seamlessly into your Desktop.No need a Microsoft operating system license. <br />
<br />
<br />
<br />
<br />
<blockquote><cite>Quote:</cite>CodeWeavers Inc is offering “free software for every American” tomorrow, October 28, the company announced today. The move is due to the catastrophic cratering of the global economy, falling gas prices and last, but certainly not least, President George W. Bush.<br />
<br />
According to an official CodeWeavers report, Bush's recent executive activities have indirectly prompted the software developers to offer their software for free for one whole day. And that day is tomorrow. The company, as some of you may know, is responsible for a great piece of software called <span style="font-weight: bold;">[SIZE="4"&#93;CrossOver, which enables you to run Windows apps on your Mac, without the need of a virtual environment like Parallels[/SIZE&#93;</span>.<br />
<br />
According to the same report, in July, CodeWeavers launched the Great American Lame Duck Presidential Challenge, in an attempt to get President Bush to make the most of his remaining days in office. The software developers said they'd be so thrilled if Bush would accomplish a major economic or political goal by January 20, 2009, that they'd offer all their software for free. Bush was supposed to make specific positive accomplishments in areas such as the economy, home values, the stock market, the war on terror and other key issues, but one goal in particular called for the President to help bring average gasoline prices in the Twin Cities to &#36;2.79 a gallon. Monday, Oct 14, saw it happen, says the report.<br />
<br />
"That morning, I was filling my tank at Big Steve's Gas Palace in St. Paul," said Jeremy White, president and CEO of CodeWeavers. "I had just finished my morning corn dog and 64-ounce Dr. Pepper when I looked at the pump and noticed gas was at &#36;2.79. I screamed ‘Woohoo,’ then I yelled ‘Oh, [expletive&#93;!’ as I realized every American can now have my software for free. Kind of upsets my fourth quarter revenue projections..."<br />
<br />
"I launched the campaign to inspire President Bush to make the most of his final days in office. Who knew that our Challenge would have this kind of impact on the country?" White added, admitting this was not how he foresaw the Challenge unfolding. "On the other hand, who knew that the economy would implode, causing oil demand to drop into the abyss and gas prices to plummet as well. Clearly, investigating Bear Stearns, AIG and those guys is misplaced – CodeWeavers is responsible for this mess. So it's free software for all!"<br />
<br />
On Tuesday, October 28, 2008, anyone visiting the CodeWeavers' Web site will be given a deal code that will entitle them to one free copy of CrossOver. Each copy comes complete with support.<br />
<br />
White said that his company would provide free software in the future, if other Great American Lame Duck Presidential Challenge goals are met. Those goals include:<br />
<br />
- Return the stock market to its 2008 high;<br />
- Reduce the average price of a gallon of milk to &#36;3.50;<br />
- Create at least one net job in the U.S. this calendar year;<br />
- Return the median home price to its January 1, 2008 level;<br />
- Bring Osama Bin-Laden to justice.<br />
<br />
"I realize that by giving away all my software, I've caused horrific damage to my company's bottom line," White said. "In fact, our vice president of sales wretched Starbucks all over his shirt when he learned the news. But, I figure, the way the economy is going, in a few months everyone might be out on the streets, wearing potato sacks and standing in line for squirrel soup, so why not?" White concluded by saying.</blockquote>
]]></description>
			<content:encoded><![CDATA[Codeweaver most notably publishes <span style="font-weight: bold;"><span style="font-style: italic;">CrossOver</span></span>, and sponsors the Wine project (many big contributions to Wine come from CodeWeaver). CrossOver is especially nice for office and production working environments where Linux or Mac are used, and isnt bad at crossplatform gaming either.<br />
Now get that while it's hot.<br />
<br />
Check their site<br />
<a href="http://www.codeweavers.com/" target="_blank">http://www.codeweavers.com/</a><br />
<br />
And its application catalog here:<br />
<a href="http://www.codeweavers.com/products/" target="_blank">http://www.codeweavers.com/products/</a><br />
<br />
<br />
- <span style="font-weight: bold;">CrossOver Linux</span><br />
<a href="http://www.codeweavers.com/products/cxlinux/" target="_blank">http://www.codeweavers.com/products/cxlinux/</a><br />
CrossOver Linux allows you to install many popular Windows productivity applications, plugins and games in Linux, without needing a Microsoft Operating System license<br />
<br />
- <span style="font-weight: bold;">CrossOver Mac</span><br />
<a href="http://www.codeweavers.com/products/cxmac/" target="_blank">http://www.codeweavers.com/products/cxmac/</a><br />
CrossOver Mac allows you to install many popular Windows applications and games on your Intel OS X Mac<br />
<br />
<br />
- <span style="font-weight: bold;">CrossOver Games</span><br />
<a href="http://www.codeweavers.com/products/cxgames/" target="_blank">http://www.codeweavers.com/products/cxgames/</a><br />
With CrossOver Games, you can run many popular Windows games on your Intel OS X Mac or Linux PC. CrossOver comes with an easy to use, single click interface, which makes installing your games simple and fast. Once installed, your game integrates seamlessly into your Desktop.No need a Microsoft operating system license. <br />
<br />
<br />
<br />
<br />
<blockquote><cite>Quote:</cite>CodeWeavers Inc is offering “free software for every American” tomorrow, October 28, the company announced today. The move is due to the catastrophic cratering of the global economy, falling gas prices and last, but certainly not least, President George W. Bush.<br />
<br />
According to an official CodeWeavers report, Bush's recent executive activities have indirectly prompted the software developers to offer their software for free for one whole day. And that day is tomorrow. The company, as some of you may know, is responsible for a great piece of software called <span style="font-weight: bold;">[SIZE="4"]CrossOver, which enables you to run Windows apps on your Mac, without the need of a virtual environment like Parallels[/SIZE]</span>.<br />
<br />
According to the same report, in July, CodeWeavers launched the Great American Lame Duck Presidential Challenge, in an attempt to get President Bush to make the most of his remaining days in office. The software developers said they'd be so thrilled if Bush would accomplish a major economic or political goal by January 20, 2009, that they'd offer all their software for free. Bush was supposed to make specific positive accomplishments in areas such as the economy, home values, the stock market, the war on terror and other key issues, but one goal in particular called for the President to help bring average gasoline prices in the Twin Cities to &#36;2.79 a gallon. Monday, Oct 14, saw it happen, says the report.<br />
<br />
"That morning, I was filling my tank at Big Steve's Gas Palace in St. Paul," said Jeremy White, president and CEO of CodeWeavers. "I had just finished my morning corn dog and 64-ounce Dr. Pepper when I looked at the pump and noticed gas was at &#36;2.79. I screamed ‘Woohoo,’ then I yelled ‘Oh, [expletive]!’ as I realized every American can now have my software for free. Kind of upsets my fourth quarter revenue projections..."<br />
<br />
"I launched the campaign to inspire President Bush to make the most of his final days in office. Who knew that our Challenge would have this kind of impact on the country?" White added, admitting this was not how he foresaw the Challenge unfolding. "On the other hand, who knew that the economy would implode, causing oil demand to drop into the abyss and gas prices to plummet as well. Clearly, investigating Bear Stearns, AIG and those guys is misplaced – CodeWeavers is responsible for this mess. So it's free software for all!"<br />
<br />
On Tuesday, October 28, 2008, anyone visiting the CodeWeavers' Web site will be given a deal code that will entitle them to one free copy of CrossOver. Each copy comes complete with support.<br />
<br />
White said that his company would provide free software in the future, if other Great American Lame Duck Presidential Challenge goals are met. Those goals include:<br />
<br />
- Return the stock market to its 2008 high;<br />
- Reduce the average price of a gallon of milk to &#36;3.50;<br />
- Create at least one net job in the U.S. this calendar year;<br />
- Return the median home price to its January 1, 2008 level;<br />
- Bring Osama Bin-Laden to justice.<br />
<br />
"I realize that by giving away all my software, I've caused horrific damage to my company's bottom line," White said. "In fact, our vice president of sales wretched Starbucks all over his shirt when he learned the news. But, I figure, the way the economy is going, in a few months everyone might be out on the streets, wearing potato sacks and standing in line for squirrel soup, so why not?" White concluded by saying.</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Read first regarding the lessons]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=21</link>
			<pubDate>Fri, 24 Oct 2008 09:16:38 -0700</pubDate>
			<dc:creator>Hatorijr</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=21</guid>
			<description><![CDATA[Just to clear a few minor issues up, during the lessons some of you who are familiar with c++ might notice certain things not being mentioned or not mentioned well, the reason for that is that i am going almost word for word off of the material shown on the videos from 3dbuzz.com.<br />
<br />
they do cover a lot but minor things are less out like the function printf, is not used, but instead cout is used just like scanf is not used but rather cin.<br />
<br />
those who would like me to include these things, just pm me or mention it in a post and i will try to include it in the next lesson, that way as to cover as much as humanly possible as c++ is a very large and complex language so i can not think to cover everything, so i will miss a few things lol.<br />
<br />
Thank you mudlord for bringing that to my attention <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />.]]></description>
			<content:encoded><![CDATA[Just to clear a few minor issues up, during the lessons some of you who are familiar with c++ might notice certain things not being mentioned or not mentioned well, the reason for that is that i am going almost word for word off of the material shown on the videos from 3dbuzz.com.<br />
<br />
they do cover a lot but minor things are less out like the function printf, is not used, but instead cout is used just like scanf is not used but rather cin.<br />
<br />
those who would like me to include these things, just pm me or mention it in a post and i will try to include it in the next lesson, that way as to cover as much as humanly possible as c++ is a very large and complex language so i can not think to cover everything, so i will miss a few things lol.<br />
<br />
Thank you mudlord for bringing that to my attention <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Some questions regarding tut 3]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=20</link>
			<pubDate>Thu, 23 Oct 2008 22:45:31 -0700</pubDate>
			<dc:creator>mudlord</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=20</guid>
			<description><![CDATA[1) Why no introduction to the C Standard Library? In your example, you could have shown the use of printf()<br />
2) Why not show idiosyncracies with namespaces like std::cout? That is valid C++ namespace usage.....<br />
<br />
For example<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>include &lt;iostream&gt;<br />
<br />
int main()<br />
{<br />
&nbsp;&nbsp;std::cout &lt;&lt;"Hello World" &lt;&lt; std::endl;<br />
}</code></div></div>
<br />
3) Why not give a full explanation of what namespaces are?<br />
I could also go on about asking why you aren't using C99 types in lesson 2 but I won't nitpick, too much. <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[1) Why no introduction to the C Standard Library? In your example, you could have shown the use of printf()<br />
2) Why not show idiosyncracies with namespaces like std::cout? That is valid C++ namespace usage.....<br />
<br />
For example<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>include &lt;iostream&gt;<br />
<br />
int main()<br />
{<br />
&nbsp;&nbsp;std::cout &lt;&lt;"Hello World" &lt;&lt; std::endl;<br />
}</code></div></div>
<br />
3) Why not give a full explanation of what namespaces are?<br />
I could also go on about asking why you aren't using C99 types in lesson 2 but I won't nitpick, too much. <img src="http://aruantec.ngemu.com/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lesson 3 - Hello World]]></title>
			<link>http://aruantec.ngemu.com/forums/showthread.php?tid=19</link>
			<pubDate>Wed, 22 Oct 2008 17:15:01 -0700</pubDate>
			<dc:creator>Hatorijr</dc:creator>
			<guid isPermaLink="false">http://aruantec.ngemu.com/forums/showthread.php?tid=19</guid>
			<description><![CDATA[Welcome to another c++ lesson, for this lesson we will be making our first c++ program. The object of the program will be to display hello world in a console.<br />
<br />
First start by opening visual studio or any other compiler you may be using. I am going to be using microsoft visual studio .net 2008 for the course.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_1.jpg" border="0" alt="[Image: lesson_3_1.jpg&#93;" /><br />
<br />
We will be wanting to create a new project so go up to File-&gt;New-&gt;Project...<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_2.jpg" border="0" alt="[Image: lesson_3_2.jpg&#93;" /><br />
<br />
You will be taken to the New Project window. To create a c++ console program, make sure the win32 type is selected under visual c++, than select win32 console application as the project type. You may give your project any name, than click ok.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_3.jpg" border="0" alt="[Image: lesson_3_3.jpg&#93;" /><br />
<br />
Now you will be taken to the win32 application wizard, here just click on either application settings or click next.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_4.jpg" border="0" alt="[Image: lesson_3_4.jpg&#93;" /><br />
<br />
Simply put a check mark next to empty project under additional options than click finish. Your new c++ project will be created.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_5.jpg" border="0" alt="[Image: lesson_3_5.jpg&#93;" /><br />
<br />
Now that we have our project, we want to add a new source code file to type in the code for our program. go over to the solution explorer, right click source files, go to add-&gt;New Item...<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_6.jpg" border="0" alt="[Image: lesson_3_6.jpg&#93;" /><br />
<br />
Now you will be brought to the add new item window. To create our new source code file, select C++ File, than give our new file a name, it must start <br />
with a letter, than click add.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_7.jpg" border="0" alt="[Image: lesson_3_7.jpg&#93;" /><br />
<br />
Now that we have our empty source code file, we can type our code that will make up our program.<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>#include &lt;iostream&gt;<br />
<br />
using namespace std;<br />
<br />
void main()<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;cout &lt;&lt; "Hello World!" &lt;&lt; endl;<br />
}</code></div></div>
<br />
Our first line is called a preprocessor directive, which instructs our compiler to do certain actions. In this case, to include another source code file, which in this case is iostream which stores functions for input and output. <br />
<br />
next is whats called a using statement, which is used to import a namespace or parts of a namespace into a project, in this case we are telling the compiler to use the namespace std in our project(will explain this in a moment).<br />
<br />
Next is our main function declaration which is the entry point of our program. Every program will use this main function, and the compiler will look for it when compiling the program and will let you know if its missing. functions will be explained in more detail in a later lesson, for now just know that our main function will not be returning anythign when it finishes.<br />
<br />
Next, inside the curly brackets is our main block of code. cout instructs the program to output whatever is to the right, to the console. the &lt;&lt; is used to add data to the cout output stream. "Hello World!" is the text we will be outputing to the console. Endl is used to end a line and start the next <br />
<br />
output stream on the next lien of the console. Lastly we end our line of code with a ;. Every statement must end with a ; in c++.<br />
<br />
By now i am sure some are wondering why i used a using namespace declaration near the top of our program. Had i not added the using statement, than to prevent your program from giving you errors you would have to put std:: in front of your cout and endl keywords as they exist in the std namespace of iostream. But by putting the using namespace std statement we can get around having to use the std:: part of the keyword. Also you could just put using std::cout; and using std::endl; in place of the using namespace std: statement as well to achieve the same result.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_8.jpg" border="0" alt="[Image: lesson_3_8.jpg&#93;" /><br />
<br />
If all went well, when you compile your code and run it you should get the same output as the above picture.<br />
<br />
Well that is all for this lesson, check back soon for lesson 4, if you have any questions feel free to ask them in the questions and answers forum.]]></description>
			<content:encoded><![CDATA[Welcome to another c++ lesson, for this lesson we will be making our first c++ program. The object of the program will be to display hello world in a console.<br />
<br />
First start by opening visual studio or any other compiler you may be using. I am going to be using microsoft visual studio .net 2008 for the course.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_1.jpg" border="0" alt="[Image: lesson_3_1.jpg]" /><br />
<br />
We will be wanting to create a new project so go up to File-&gt;New-&gt;Project...<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_2.jpg" border="0" alt="[Image: lesson_3_2.jpg]" /><br />
<br />
You will be taken to the New Project window. To create a c++ console program, make sure the win32 type is selected under visual c++, than select win32 console application as the project type. You may give your project any name, than click ok.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_3.jpg" border="0" alt="[Image: lesson_3_3.jpg]" /><br />
<br />
Now you will be taken to the win32 application wizard, here just click on either application settings or click next.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_4.jpg" border="0" alt="[Image: lesson_3_4.jpg]" /><br />
<br />
Simply put a check mark next to empty project under additional options than click finish. Your new c++ project will be created.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_5.jpg" border="0" alt="[Image: lesson_3_5.jpg]" /><br />
<br />
Now that we have our project, we want to add a new source code file to type in the code for our program. go over to the solution explorer, right click source files, go to add-&gt;New Item...<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_6.jpg" border="0" alt="[Image: lesson_3_6.jpg]" /><br />
<br />
Now you will be brought to the add new item window. To create our new source code file, select C++ File, than give our new file a name, it must start <br />
with a letter, than click add.<br />
<br />
<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_7.jpg" border="0" alt="[Image: lesson_3_7.jpg]" /><br />
<br />
Now that we have our empty source code file, we can type our code that will make up our program.<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>#include &lt;iostream&gt;<br />
<br />
using namespace std;<br />
<br />
void main()<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;cout &lt;&lt; "Hello World!" &lt;&lt; endl;<br />
}</code></div></div>
<br />
Our first line is called a preprocessor directive, which instructs our compiler to do certain actions. In this case, to include another source code file, which in this case is iostream which stores functions for input and output. <br />
<br />
next is whats called a using statement, which is used to import a namespace or parts of a namespace into a project, in this case we are telling the compiler to use the namespace std in our project(will explain this in a moment).<br />
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Next is our main function declaration which is the entry point of our program. Every program will use this main function, and the compiler will look for it when compiling the program and will let you know if its missing. functions will be explained in more detail in a later lesson, for now just know that our main function will not be returning anythign when it finishes.<br />
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Next, inside the curly brackets is our main block of code. cout instructs the program to output whatever is to the right, to the console. the &lt;&lt; is used to add data to the cout output stream. "Hello World!" is the text we will be outputing to the console. Endl is used to end a line and start the next <br />
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output stream on the next lien of the console. Lastly we end our line of code with a ;. Every statement must end with a ; in c++.<br />
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By now i am sure some are wondering why i used a using namespace declaration near the top of our program. Had i not added the using statement, than to prevent your program from giving you errors you would have to put std:: in front of your cout and endl keywords as they exist in the std namespace of iostream. But by putting the using namespace std statement we can get around having to use the std:: part of the keyword. Also you could just put using std::cout; and using std::endl; in place of the using namespace std: statement as well to achieve the same result.<br />
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<img src="http://fanetworks.net/~swatgod/images/course/lesson_3_8.jpg" border="0" alt="[Image: lesson_3_8.jpg]" /><br />
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If all went well, when you compile your code and run it you should get the same output as the above picture.<br />
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Well that is all for this lesson, check back soon for lesson 4, if you have any questions feel free to ask them in the questions and answers forum.]]></content:encoded>
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